19:33:097 VideoBackends\OGL\Render.cpp:111 W: id: 20052, source: API, type: Performance - Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. 19:33:095 VideoBackends\OGL\Render.cpp:111 W: id: 20052, source: API, type: Performance - Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. 19:33:092 VideoBackends\OGL\Render.cpp:111 W: id: 20052, source: API, type: Performance - Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. " 19:33:062 VideoBackends\OGL\Render.cpp:111 W: id: 20052, source: API, type: Performance - Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. Log file, don't really tell anything before the crash (like error message), but give a warning before. I'm using gl1 video driver but I already tried vulkan and gl, rewind was disabled along fastmem. I've tried downloading the first logcat reader from the play store, tried it on PC, and I'm fairly certain I'm just doing it improperly.I'm using Windows 10 and using Dolphin core to playing game cube games, for some reason it crashes randomly with any game. ![]() I've also tried really hard to figure out how to get the logs so we can take a look at it, but I'm afraid I'm having no luck with that so far. Any reason you could think of that it would solely have an issue with one game, which was fine before, and with no other issues for the others? ![]() I have a fair bit of save states for Silent Hill, about 123 or so, could that be a factor? It doesn't seem to be for the Yoshi's Island SNES game, for which I have about 126 save states. Upon further studies, it seems that this issue only occurs for Silent Hill the rest of the PSX games seem to be fine with saving/loading save states. However, it seems now that while I'm able to load and save states on any other emulator (aside from Dolphin, which crashes immediately upon launch - does anyone manage to get theirs to work?), I cannot load states for PSX, but apparently I can save them? So I've managed to solve the PSX crashing issue, I just got my hands on another BIOS file and directed it to the proper location again. I love this emulator so much I just want it to work □ Someone please help me figure out these issues. What am I missing? Why doesn't it work for me anymore as it did flawlessly about a month ago? I really hope it's not just a me thing. I also can't seem to find the Dolphin core either in the list. Is there a specific build you guys are using that's reliable? Does anyone else on Android (using Samsung Galaxy Note 10+) having these issues? If not, what build are you using? I've tried the Google Play store version, the 64 bit version on there, the ones from retroarch's website, etc. Before it used to be instant, so I'm confused as to why that's the case. Roms are fine bc I've played them on retroarch previously.Īnother thing is that if I try to save state in any game, it just shows 0% and doesn't move at all. ![]() Found out deleting the config file from dolphin (dolphin-emu.opt) and starting the game does the trick for me. I'm trying so many versions of retroarch to try and get it working again. Enabled the advanced settings in user interface and disabled the allow cores to switch video drivers and enabled the hardware shared context in settings > core.
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